How to Make a Unique "Stroke effect" for a Stylized Animation Short

Pierre Bosset on August 21 2019 | Stories, Substance Painter, Substance Designer, Film/VFX

How to Make a Unique "Stroke effect" for a Stylized Animation Short

Powering up Art Production With Substance Source at Rebellion UK

Pierre Bosset on August 10 2019 | Stories, Substance Painter, Substance Designer, Substance Source, Game

Powering up Art Production With Substance Source at Rebellion UK

Step Into the Vibrant World of Astro Kid with TAT Productions

Pierre Bosset on July 23 2019 | Stories, Substance Painter, Substance Designer, Film/VFX

Step Into the Vibrant World of Astro Kid with TAT Productions

Product Design - Leather Phone Cases and Vintage Polaroid

Pierre Bosset on July 17 2019 | Stories, Substance Painter, Substance Designer, Design

Product Design - Leather Phone Cases and Vintage Polaroid

Avengers: Endgame - A Talk With ILM Texture Supervisor Gareth Jensen

Pierre Bosset on July 16 2019 | Stories, Substance Designer, Film/VFX

Avengers: Endgame - A Talk With ILM Texture Supervisor Gareth Jensen

Exploring Project Substance Alchemist for Archviz with Lucas Lino

Pierre Bosset on July 13 2019 | Stories, Substance Alchemist, Architecture

Exploring Project Substance Alchemist for Archviz with Lucas Lino

Star Citizen: Texturing a Sci-Fi Open World Game with Substance

Pierre Bosset on July 6 2019 | Stories, Substance Painter, Substance Designer, Game

Star Citizen: Texturing a Sci-Fi Open World Game with Substance

Creating Realistic Archviz Experiences by Oneiros using Unity

Creating Realistic Archviz Experiences by Oneiros using Unity

Meet MAT Winner Gabriel D'Orazio, Two Years On

Paul Gresty on June 28 2019 | Stories

Meet MAT Winner Gabriel D'Orazio, Two Years On

Automotive Design: Car Texturing with Radu from Invisive

Pierre Bosset on June 19 2019 | Stories, Substance Painter, Design

Automotive Design: Car Texturing with Radu from Invisive

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