GPU Technology Conference

March 26-29, 2018 in San Jose, CA , United States

This year at GTC, we’re presenting two tracks with automotive design at their hearts:

MDL & Substance in Automotive

Presented by Jérôme Derel and Nicolas Paulhac (Allegorithmic)
Session number: S8725 Talk
Monday, March 26: 10:30 – 10:55 am
Hilton Santa Clara

Allegorithmic’s Chief Product Officer Jérôme Derel and Color, Material, and Finish Designer Nicolas Paulhac will talk about how NVIDIA’s MDL authoring language and Substance come together to help automotive designers save time and produce top-of-the-line 3D materials – plus a sneak preview of a massive Substance Source drop.

BMW VR Experience and Design Visualization with Substance

Presented by Pierre Maheut (Allegorithmic), Gareth Rodgers and Max Bostock (BMW)
Session number: S8723 Talk
Wednesday, March 28: 3:00 – 3:50 pm Room 230A

See how BMW has integrated Substance into their pipeline – and experience the results in VR during this session!

Event details

March 26-29, 2018

San Jose McEnery Convention Center
150 W. San Carlos St.