Montreal International Games Summit

December 12-13, 2017 in Montréal, Canada

Come meet our newly established Montreal team at MIGS!

Our team will be at the Allegorithmic booth (#505) and would be glad to meet you to talk about your projects and all things Substance! We will also be doing a Substance Designer live demo on the second day, here is more information below:

Wednesday, December 13, 9:30 am EST – "Creating a Procedural Forest Ground Material in Substance Designer" – Live Demo

2nd floor (Live Demo scene) and livestreamed on this MIGS Twitch channel.

Casimir Perez, 3D Texture Artist at Allegorithmic, will present a live demo about how to create a forest ground material procedurally in Substance Designer, based on a photo reference. While doing this he will also showcase some of the new nodes that were added in the latest Substance Designer 2017 release.

Event details

December 12-13, 2017

1001, place Jean-Paul-Riopelle