Substance Day: Shanghai

10:00 AM - 07:00 PM May 5, 2018 in Shanghai, China

10:00 - 10:30 AM – Allegorithmic Keynote Kick off the day with Allegorithmic Founder and CEO Sebastien Deguy

10:30 - 11:30 AM – Substance: What’s New in Substance and Chinese-Style PBR Material Creation with Meizi Yan, Technical Artist and Community Manager, Allegorithmic.
Follow this session with Allegorithmic Technical Artist and Community Manager Meizi Yan to learn about what's new and what's upcoming in the world of Substance. Next, let Meizi give you an in-depth look into using Substance to make Chinese-style PBR Procedural materials. The presentation will conclude with a question-and-answer session.

12:40 - 3:00 PM – Making Substance Painter Magic with Zhelong Xu, 3D Digital Artisan. Follow this session with Substance artist Zhelong Xu to learn the pipeline for creating realistic textures and materials for independently 3D artworks.
In Part One, Zhelong will give his insights into real-world materials and how to apply them to process of making realistic materials in Substance Painter. Live demonstrations will start from real-life references, material analysis and production of 3D objects.
In Part Two, Zhelong will explain in detail the texture material creation process of “Di Qing”. Based on the theory of the presentation in Part One, he will show from the rough matching of materials and colors in Substance Painter, then step-by-step in-depth adjustment, then complete the final rendering.

3:30 - 3:50 PM – Book signing by Zhelong Xu. Substance Day Shanghai will see the official release of Allegorithmic's art book Yechawood: The Art of Zhelong Xu. Zhelong will be on hand to sign copies of this limited Chinese edition of the book.

4:00 - 6:00 PM – The Substance of For Honor Gilles Fleury, Senior Technical Art Director, Ubisoft Shanghai.
During this workshop, Gilles will show you how to use Substance Designer and Substance Painter to create architecture-themed tileable textures in AAA games He will also demonstrate how he used Substance Painter to save time while creating content for character variations in For Honor.

This presentation will be followed by a Q&A session.

Event details

10:00 AM - 07:00 PM May 5, 2018

Crowne Plaza Shanghai