Substance in Architecture

credits

Art by Ronan Mahon

Art by Ronan Mahon

Ready-to-use 3D material library.

In Substance Source, browse and download high-end fully customizable materials, including a vast selection dedicated to Architecture visualization professionals.

Materials include presets for faster iteration and .sbs source files for maximum customization.

Advanced material authoring & scan

Create any kind of material, from the fully procedural to the scan-based hybrid, complete with presets, using the industry-standard software for material authoring.

Produce tileable textures up to 8K and export to any 3D tool, game engine, or renderer.

Texture your models for scene, real-time experience & AR/VR

Everything you need to texture your 3D assets in one application.

Unleash your creativity with powerful tools and a non-destructive workflow. Substance Painter has smart materials, smart masks, and integrated 8K bakers and a WYSIWYG PBR real-time viewport.

They create with Substance