Substance in Architecture

Ready-to-use 3D material library.

In Substance Source, browse and download high-end fully customizable materials, including a vast selection dedicated to Architecture visualization professionals.

Materials include presets for faster iteration and .sbs source files for maximum customization.

Advanced material authoring & scan

Create any kind of material, from the fully procedural to the scan-based hybrid, complete with presets, using the industry-standard software for material authoring.

Produce tileable textures up to 8K and export to any 3D tool, game engine, or renderer.

Texture your models for scene, real-time experience & AR/VR

Everything you need to texture your 3D assets in one application.

Unleash your creativity with powerful tools and a non-destructive workflow. Substance Painter has smart materials, smart masks, and integrated 8K bakers and a WYSIWYG PBR real-time viewport.

They create with Substance

Substance is at the heart of my material workflow.

Scott DeWoody
Firmwide Creative Media Manager | Gensler

Substance Source is a great tool to use for the creation of realistic materials without the necessity to produce them from scratch. For example, the carpet of the work area was made starting from a Substance Source material.

Mirko Vescio
CEO | Oneiros

We’ve recently tried Substance Alchemist and, although I feel I have just scratched the surface of the program, its potential seems incredible.

Roberto De Rose
Art Director | State of Art Studio

Substance Source is a great way to download your materials directly in Unreal Engine 4, and the interface is very friendly. I work with 4k textures and tweak them.

Pasquale Scionti
3D architectural visualizer | Scionti Design