Courtesy of Simon Barle

Substance in Modo

The Substance plugin enables the use of Substance materials directly in Modo. Whether you are working in games, design, architectural visualization or VFX, Substance delivers a unique experience with optimized features for enhanced productivity.

Work faster, be more productive: Substance parameters allow for real-time material changes and texture updates. In Substance in Modo, you can:

  • Import Substance materials from Substance Source or Substance Designer
  • Use Modo Unreal, Unity and glTF Custom Materials as well as the physically-based principled Shading Model
  • Interactively adjust Substance parameters using the default and advanced viewports
  • Create and save Substance presets
  • To install, simply drag and drop the LPK into Modo

Tweak Substance materials directly in Modo


Substance Kit menu


The Substance plugin is free and compatible with Modo series 11 and 12 (Windows, Mac, and Linux).

For more information, please check our Substance in Modo documentation.

Get the Modo 12 plugin on the Download page. Download the Windows, MacOS and Linux (RHEL & CentOS) plugin for Substance in Modo:


Download Substance plugin for Modo 11