Substance Alchemist - Release Notes


0.8.1 Quinoa
Release date: 2019/08/19

Added:

  • Ability to send Substance Source assets from the launcher to Project Substance Alchemist


Fixed:

  • [Create] Some filters were listed in the quick accessor but not in the filter panel
  • [MacOS] Fixed some crashes at exit


Known Issues:

  • Use of multiple delighters in one material is not recommended
  • Delighter crashes with older NVIDIA drivers (Less than 400.x)
  • Fast visibility toggle of a Delighter stage is not recommended
  • Tif images are not showing in Properties panel in the Image import layer
  • Coma or point can be ignored when typing a specific value in a slider
  • Normal to height filter can crash on MacOS
  • Can still crash randomly when exiting on MacOS




0.8.0 Quinoa
Release date: 2019/08/08

Added:

  • [Resources] Connect and mirror your material folders on your local disks
  • [Resources] Browse your materials folders and their subfolders
  • [Resources] Detach your material resources panel in a separate window to see your resources in full screen
  • [Resources] New Resources panel Layout to support folders and subfolders navigation
  • [Resources] Use the breadcrum to navigate through your folders
  • [Resources] Force the synchronization of your local folder with the Sync option accessible via righ-click
  • [Resources] Disconnect your local folder with the Disconnect option accessible via righ-click
  • [Manage] Display embedded tags of Substance files
  • [Manage] Add, edit and delete tags of your materials
  • [Manage] Rate your materials
  • [Layers] Support Panorama output
  • [Layers] You can delete Image inputs in the Image Import layer
  • [Layers] Automatic selection of the new added layer
  • [Layers] Automatic selection of the layer below after a layer deletion
  • [UX] Keep left panels visibility when switching to another Lab
  • [UX] Do not create a base layer or open the Material Workflow popup when importing images in a non-empty layers stack
  • [UI] New Textfield style
  • [UI] New SearchBox style
  • [UI] New Panel header style
  • [UI] New Busy indicator style
  • [UI] New Layers stack background style
  • [UI] Use Adobe Clean font
  • [UI] Remove eyedropper icon placeholder of color input parameter
  • [Performance] Busy indicator optimization
  • [Content] New Pattern Generator filter
  • [Content] New Blur filter


Fixed:

  • [Inspire] Fix crash when using more than 10 colors
  • [2D View] Fix scrollbar on the channel list of the 2D view
  • [Viewer] Fix crash when importing a non power of 2 environment map
  • [Content] Fix PNG import for custom pattern of Embossing and Perforation filters
  • [Export] Fix normal and height 16 bits per channel export
  • Fix an infinite loop when importing a material with two presets that have the same name
  • Fix long file path display in the Base Material Layer


Known Issues:

  • Use of multiple delighters in one material is not recommended
  • Delighter crashes with older NVIDIA drivers (Less than 400.x)
  • Fast visibility toggle of a Delighter stage is not recommended
  • Tif images are not showing in Properties panel in the Image import layer
  • Coma or point can be ignored when typing a specific value in a slider
  • Normal to height filter can crash on MacOS
  • Can crash randomly when exiting on MacOS




0.7.0 Pepper
Release date: 2019/06/13

Added:

  • [Filters] Access quickly to your filters by pressing the space bar
  • [Filters] New dedicated panel to manage, browse and import your filters
  • [Metadata] Right click on a material to see its metadata
  • [Metadata] Right click on a material to see its location on your disk
  • [Sliders] Animate sliders when you hover them by pressing Ctrl
  • [Sliders] Stop and restart your sliders animation by pressing P
  • [Export] SBSAR export follows Substance Source guidelines
  • [License] Activate Substance Alchemist using an environment variable
  • [UX] File dialog remembers the last file path selected
  • [UX] Folder dialog remembers the last folder path selected
  • [UI] Update Resources panel UI
  • [UI] Update Search bar UI
  • [UI] Create New material icon is updated
  • [Help] URLs are updated to substance3d.com domain
  • [Mesh] A Cloth mesh is now available
  • [Content] New Corrosion Filter
  • [Content] New Oxydation Filter
  • [Content] New Moss Filter
  • [Content] New Dust Filter
  • [Content] New Brickwall pattern Filter
  • [Content] New Stonewall pattern Filter
  • [Content] New Wood Finish Filter
  • [Content] New Metal Finish Filter
  • [Content] New Snow Filter
  • [Content] New Randomizer Filter
  • [Content] You can now import your textures directly in the Base Material filter


Fixed:

  • Fix a crash when saving the layer stack
  • Possible to add a value above 1 in the environment rotation slider
  • Do not lose blend parameters when a blend layer is transformed back and forth from blend layer to material layer
  • Fix duplicates when generating variations of the same layer stack multiple times
  • When re-opening a material, Alchemist remembers the modified ranges (min and max) of your sliders


Known Issues:

  • Use of multiple delighters in one material is not recommended
  • Delighter crashes with older NVIDIA drivers (Less than 400.x)
  • Fast visibility toggle of a Delighter stage is not recommended
  • Custom Environment Import can become black
  • Tif images are not showing in Properties panel in the Image import layer
  • Coma or point can be ignored when typing a specific value in a slider
  • Normal to height filter can crash on MacOS




0.6.1 Orange
Release date: 2019/05/07

Added:

  • [Engine] Substance Engine update to be compatible with the latest Substance Designer version
  • [License] Update license folder for first installations
  • [Layers] Reload at any time your layer stack to update your custom filters


Fixed:

  • [Data Compatibility] Preventive fix to limit data corruption at upgrade time


Known Issues:

  • Use of multiple delighters in one material is not recommended
  • Delighter crashes with older NVIDIA drivers (Less than 400.x)
  • Fast visibility toggle of a Delighter stage is not recommended
  • Custom Environment Import can become black
  • Tif images are not showing in Properties panel in the Image import layer
  • Coma or point can be ignored when typing a specific value in a slider




0.6.0 Orange
Release date: 2019/04/18

Added:

  • [Metadata] See and fill materials metadata in a dedicated tab
  • [Collection] Create a collection directly from the search results
  • [Media Publishing] Export a board of a collection
  • [UX] Undo a tweak change or image import by pressing Ctrl+Z
  • [UX] Redo a tweak change or image import by pressing Ctrl+Shift+Z
  • [UI] New icons with a new style
  • [Performance] New Session manager to better handle the tabs switching
  • [Performance] Faster opening of the Image Import layer
  • [Content] New Metal generic material
  • [Content] New Rust material
  • [Content] New Stone generic material
  • [Content] Embossing filter update
  • [Content] Embroidery filter update
  • [Content] Paint filter update
  • [Content] Delighter filter update


Fixed:

  • [Content] Water filter is working in the Specular/Glossiness workflow
  • Fix greyscale radio button in the activation pop-up
  • Accept files containing coma character
  • Fix small font issues on pop-up windows
  • Fix transparency UI issue due to a conflict with the FXAA parameter of some NVIDIA cards
  • Remove the focus of the field after entenring a value in a slider
  • Allocate the minimum amount of VRAM to the delighter to reduce crashes
  • Fix window freeze when resizing the application window
  • Fixed a crash when the layer stack was deleted while being evaluated


Known Issues:

  • Use of multiple delighters in one material is not recommended
  • Delighter crashes with older NVIDIA drivers (Less than 400.x)
  • Fast visibility toggle of a Delighter stage is not recommended
  • Custom Environment Import can become black
  • Tif images are not showing in Properties panel in the Image import layer
  • Coma or point can be ignored when typing a specific value in a slider




0.5.4 Nacho
Release date: 2019/03/26

Fixed:

  • [Stack] Crash when removing a splatter layer
  • [Data] Asset database gets corrupted when application crashes
  • [Data] Substance Alchemist cannot start when the asset database is corrupted
  • Random crash when importing Substance materials


Known Issues:

  • Use of multiple delighters in one material is not recommended
  • Delighter crashes with older NVIDIA drivers (Less than 400.x)
  • Fast visibility toggle of a Delighter stage will affect performance
  • Custom Environment Import can become black
  • Tif images are not showing in Properties panel in the Image import layer
  • Coma or point can be ignored when typing a specific value in a slider
  • Default collection to save to can be empty



0.5.3 Nacho
Release date: 2019/03/19

Added:

  • Search by material name in the Resources panel
  • [UI] Clone Tool new UI with brush size visualization
  • [UI] Select and delete hidden stages
  • [UI] New Textfield UI
  • [Help] Access Substance Source, Substance Share and Substance academy websites
  • [Content] New default materials with generators and atlas
  • [Content] Bitmap to Material Update
  • [Content] Dirt Update
  • [Content] Rust Update
  • [Content] New Embossing filter
  • [Content] New Embroidery filter
  • [Content] New Erode filter
  • [Content] New Gravel Generator
  • [Content] New Paint filter
  • [Content] New Parquet Pattern filter
  • [Content] New Pavement Pattern filter
  • [Content] New Perforation filter
  • [Content] New Splatter filter
  • [Content] New Textile Wear filter
  • [Content] New Transform filter


Fixed:

  • [Viewport] Sphere mesh with tiling x2 on X
  • [Viewport] Crash when loading your own environment
  • [Viewport] Environment map are now using the exposure value too
  • [Viewport] F shortcut doesn't reset camera angle
  • [Export] SBS export works with latest Substance Designer 2018.3.3
  • [Export] SBSAR export respects the same guidelines as Substance Source materials
  • [UI] Scrollbars can be dragged
  • Special characters are supported on folder and file paths
  • Thumbnail is re-generated when you're saving your material


Known Issues:

  • Use of multiple delighters in one material is not recommended
  • Delighter crashes with older NVIDIA drivers (Less than 400.x)
  • Fast visibility toggle of a Delighter stage will affect performance
  • Custom Environment Import can become black
  • Tif images are not showing in Properties panel in the Image import layer
  • Coma or point can be ignored when typing a specific value in a slider
  • Default collection to save to can be empty




0.5.2 Nacho
Release date: 2019/03/07

Added:

  • Detection and usage of the high profile GPU


Fixed:

  • Rotation parameter has a proper slider widget
  • Fix the blue color line visiblity when drag and dropping materials
  • Fix materials blending when dropping a material below the first layer
  • Plug image inputs only if a custom image path is not set


Known Issues:

  • Special characters in filepath prevent for saving of a material
  • Use of multiple delighters in one material is not recommended
  • Delighter crashes with older NVIDIA drivers (Less than 400.x)
  • Fast visibility toggle of a Delighter stage will affect performance
  • Crash when loading your own environment




0.5.1 Nacho
Release date: 2019/03/04

Fixed:

  • Fix Crash report, bug report and licenses pop-ups


Known Issues:

  • Use of multiple delighters in one material is not recommended
  • Delighter crashes with older NVIDIA drivers (Less than 400.x)
  • Fast visibility toggle of a Delighter stage will affect performance
  • Crash when loading your own environment




0.5.0 Nacho
Release date: 2019/02/28

Added:

  • [Layer stack] Layer re-ordering
  • [Layer stack] Delete an hidden layer
  • [Layer stack] Import a material directly at the position of your choice
  • [Layer stack] Material input as a new filter parameter type
  • [Performance] Substance Engine budget is dynamic for better performances
  • [Performance] Better OpenGL performances especially on MacOS
  • [Data] Faster data upgrade after a new version is released
  • [Content] AI Delighter available on Windows 7 and Windows 8
  • [Content] AI Delighter available on RTX GPU


Fixed:

  • Fix possible crashes when quitting the application
  • Export Pop-up opens faster when exporting large collections


Known Issues:

  • Use of multiple delighters in one material is not recommended
  • Delighter crashes with older NVIDIA drivers (Less than 400.x)
  • Fast visibility toggle of a Delighter stage will affect performance
  • Crash when loading your own environment




0.4.0 Muffin
Release date: 2019/01/17

Added:

  • [Export] Substance archive (sbsar) export of your collection
  • [Export] Substance file (sbs) export of your collection
  • [Export] Export queue visible in the Export panel
  • [Export] Name your collection or material before export
  • [Data] Save As your material by pressing Ctrl+Shift+S
  • [Data] Save your material by pressing Ctrl+S
  • [Data] Collections and Materials are compatible across versions
  • [Data] Update your material layer stack with up-to-date filters
  • [Data] Hot reload of imported custom filters
  • [UI] Visual feedback in the viewport while it's computing
  • [UI] New button style
  • [UI] Save pop-up displays the name of the active collection
  • [UI] Modify source images of an Image(s) Import Layer
  • [Content] Custom usages are now supported
  • [Content] More images format are supported in image input parameters
  • [Content] New Tiling Filter named Make It Tile Advanced
  • [Content] Update of the Water filter


Fixed:

  • Bitmap to Material handles the Specular/Glossiness workflow


Known Issues:

  • Use of multiple delighters in one material is not recommended
  • Delighter crashes with older NVIDIA drivers (Less than 400.x)
  • Delighter is not supported on RTX GPU card
  • Fast visibility toggle of a Delighter stage will affect performance




0.3.1 Lasagna
Release date: 2018/12/17

Fixed:

  • Generate a color variation with 10 color extracted crashes
  • Generate a color variation with a just saved layer stack crashes
  • Incorrect links on the Substance Alchemist version update pop-up


Known Issues:

  • Bitmap to Material doesn't handle the Specular/Roughness workflow
  • Use of multiple delighters in one material is not recommended
  • Delighter crashes with older NVIDIA drivers (Less than 400.x)
  • Fast visibility toggle of a Delighter stage will affect performance




0.3.0 Lasagna
Release date: 2018/12/12

Added:

  • [Export] New Export pop-up
  • [Export] Export an entire collection
  • [Export] Export Bitmaps at the format of your choice
  • [Export] Export Bitmaps at the resolution of your choice
  • [Export] Export only the channels of your choice
  • [Export] Preview the estimation size of your export
  • [Export] Preview the available size on your disk before exporting
  • [UX] Actions on collection accessible using right-click
  • [UX] Allow to unset an image or an asset in Inspire
  • [UX] Substance Alchemist is launched maximized
  • [Assets] New way of saving your materials in order to keep them persistent with next versions
  • [Help] Access to the online documentation via the help menu
  • [Performance] Faster color variations on complex materials created with Substance Alchemist
  • [Performance] Reduce memory leaks when switching Labs
  • [Content] Scale checker to diagnostic the physical size of your material
  • [Content] Update Italien Venice Mosaic tile material
  • [Content] Update Moss splatter


Fixed:

  • No more default name when saving a material
  • Filters parameters are lost after saving a material and reopening Substance Alchemist
  • [Content] Fix from bottom and from top logic for AO and curvature blending


Known Issues:

  • Materials created with a previous version won't be available in the new one.
  • Bitmap to Material doesn't handle the Specular/Roughness workflow
  • Use of multiple delighters in one material is not recommended
  • Delighter crashes with older NVIDIA drivers (Less than 400.x)
  • Fast visibility toggle of a Delighter stage will affect performance




0.2.0 Kiwi
Release date: 2018/11/09

Added:

  • Viewer Settings are saved from one session to another
  • Material Settings are saved from one session to another
  • Fast loading of the Properties Panel
  • [Log] Export log file via the help menu
  • [UI]New Sliders Style
  • [UI]Presets and Tweak panels are merged
  • [UI]New Thumbnails style
  • Displacement, Tiling and Shadows settings accessible directly in the viewport
  • [Content] New Default Materials
  • [Content] Moss Splatter update
  • [Framework] Update Substance Engine Framework


Fixed:

  • Deletion of your layer stack by switching Labs is fixed
  • Loading time values displayed in the viewport are correct
  • Material workflow default channels are correctly initialized
  • Disable Custom Mesh Import
  • Bitmap export
  • [MacOS] Closing Substance Alchemist can need a "Force to quit"


Known Issues:

  • Materials created with a previous version won't be available in the new one.
  • Use of multiple delighters in one material is not recommended
  • Delighter crashes with older NVIDIA drivers (Less than 400.x)
  • Fast visibility toggle of a Delighter stage will affect performance




0.1.1 Jam
Release date: 2018/10/24

Added:

  • BaseColor Delighter is now available
  • Access Substance Alchemist information via the Help menu
  • Get notified when a new version of Substance Alchemist is available
  • The console is not visible anymore on Windows
  • New Thumbnails style
  • [MacOS] Substance Alchemist can be set in full screen
  • [Filter] Import Custom mask to manage the blending between two materials
  • [Filter] Control Moss scale
  • [Filter] Clone Patch update


Fixed:

  • Add an image in an image input in the parameter list updates outputs
  • Import Custom filter doesn't add a black Ambient Occlusion and a black opacity


Known Issues:

  • Materials created with a previous version won't be available in the new one.
  • [MacOS] Closing Substance Alchemist can need a "Force to quit"
  • Use of multiple delighters in one material is not recommended
  • Delighter crashes with older NVIDIA drivers (Less than 400.x)
  • Fast visibility toggle of a Delighter stage will affect performance
  • Material export can crash




0.1.0 IceCream
Release date: 2018/10/17

Added:

  • Material Blend with 4 blend types (Height Blend, Sample Blend, Curvature Blend, AO Blend)
  • Introduce Caching mechanism to optimize layer stack re-calculations
  • Auto-selection of a material in Inspire if presents in the viewport
  • Normal format centralized in the Material Settings panel
  • Crop and Tiling Widgets controls (-90°,+90°, make square,...) cleaning
  • New Snow filter


Fixed:

  • Panel UI cleaning
  • Viewport flickering when resizing window and panels
  • Layer stack not recalculated when saved
  • Assets naming in the interface use labels instead of graph names


Known Issues:

  • Stretched liure by switching the layer visibility quickly
  • Focus resets Camera angle