
Timeless Elegance: Marble Materials on Substance Source
Learn moreAll the tools you need to texture your 3D assets in one application.
Substance Painter has smart materials, smart masks and integrated bakers, and a state of the art real-time viewport.
When you paint, the viewport shows all your artistic decisions in real-time.
Move around your asset as much as you like, undock windows to create the best workspace for you, and enjoy an immersive texturing experience.
Substance Painter’s workflow is non-destructive. You can experiment as much as you like, then jump back to previous stages if you don’t love what you create. You can always find your way back.
Paint using smart brushes, projection tools and even particles.
Wear and tear, scratches and dust adapt to your asset.
Learn how to leverage Smart Materials here.
Extract and bake any material from a 3D object in a few seconds with our GPU accelerated baker.
Our real-time viewport coupled with NVIDIA’s Iray renderer gives you amazing previews and renderings
Features include SSS, anisotropy, tesselation, displacement, and others besides.
Export to any game engine, platform or renderer with just a click.
Optimized for PC, Mac, and Linux.
UDIM support, alembic, camera import, and more. Work effortlessly on film-quality assets.
Learn and share with passionate artists.
The Substance format works with every tool of your 3D creation workflow.
Our team develops and maintains integrations with all the major 3D apps. And the Substance format is an industry standard, readable and useable in every tool dedicated to 3D.