Artwork by Nikie Monteleone
Artwork by Nikie Monteleone
The Substance format works with many tools of your 3D creation workflow.
Our team develops and maintains integrations with all the major 3D apps. And the Substance format is an industry standard, readable and useable in every tool dedicated to 3D.
Explore the Substance ecosystem: tools and content dedicated to materials for 3D.
The industry standard for creating custom materials, Substance Designer gives you complete authoring control. Design tileable textures and patterns, and edit complete texture sets. Use pre-made resources or create materials from scratch in this non-destructive, node-based environment, and take advantage of Designer’s ever-expanding scripting capabilities.
Create collections of materials by combining and tweaking existing resources, or by building new materials from photos and high-res scans.
Craft a specific catalog of materials from real-world references, or simply experiment until you find results you love – in all cases, Alchemist brings phenomenal speed and ease of use to your workflow.
Thousands of customizable materials created by specialists and world-class guest artists. Modifiable parameters permit infinite variation. Materials that are compatible with all major digital content creation apps and game engines.
Whether you need to put together a quick prototype, dive into an Indie project or power a massive AAA production, Substance is the reference toolset for 3D materials.
The Substance toolset is on its way to become an integral part of every film creation. From commercials to feature films and TV shows, Substance tools and materials have already been used on two Academy Award winners for best special effects.
Take your product visualization to a new level of realism. Whether you need quick, iterative, inspirational tools and content, or massive production engines, Substance is the leading toolset for 3D materials.
Take your retail visuals to a new level of realism, all while lowering your production costs and increasing customer engagement.
Take your product visualization to a new level of realism. Substance materials are cross-platform by definition — explore Substance workflows and integration in your favorite apps!
As real-time architecture visualization is becoming the new immersive way to present projects, more and more architects and designers are adopting Substance.
Early on I was really taken with the power and flexibility of Substance Designer and its ability to create endless iterations of surfaces with the same level of fidelity as scan data.Gareth Jensen Texture Supervisor | ILM
Substance improved our texturing workflow by allowing us to see a ‘closer to final’ result in the viewport and to help eliminate any values that were incorrect through a PBR workflow.David Crabtree Build Lead | DNEG Vancouver
Substance Source has freed my time. I can download rich resources directly from the ready-made material library and directly check the specific material’s look in Unreal Engine. Also, I can try different presets through the presets of the .sbsar file.Fisher Dai Automotive Visualizer
Substance Designer and Substance Painter are must-have tools in the game dev stack. But if you work as a product designer or 3D generalist, you can still benefit a lot from these tools, so I’d definitely recommend checking it out.Mike Voropaev 3D generalist
Substance by Adobe is a monthly service that provides you with tools and content including access to the latest versions of Substance Painter, Substance Designer, Substance Alchemist and access to downloadable content through Substance Source.
You get access to a Substance license that allows you to start using all the latest versions of the software as soon as they are released: Substance Painter, Substance Designer, and Substance Alchemist. You also get access to the Substance Source content library, with the ability to download content each month.
Welcome! The easiest way to manage your software builds and licenses is to download the Substance launcher. If you prefer to download and install the software manually, you can find the software builds and license key files in the “Licenses” section of your Substance account on our website.
Yes, you keep the assets you already downloaded.
Canceling your subscription will cancel the automatic renewal but you will still have access to your licenses until the end of the subscription period you paid for. Your Substance Source downloads and materials stay on your account even after your subscription expired.
As a student, you are eligible for a free non-commercial license of Substance. You will need to fill out the student form and attach a proof of enrollment to your school/university/college displaying your name, the name of your school/university/college and the date during which you will be a student.