Substance in 3ds Max

credits

Art by Kyle Jones, PixelWave

Using Substance in 3ds Max, you can import Substance materials directly in the Slate Editor. Whether you are working on design, games or visual effects, Substance in 3ds Max delivers a unique experience with optimized features for enhanced productivity.

Get the plugin for your version of 3ds Max

Substance in 3ds Max supports a wide range of features, which are designed to give you the full power of the Substance ecosystem at your fingertips. The plugin provides one-click solutions to build shader networks for use with popular renderers such as Vray, Corona, Arnold, Redshift and Octane. You can create, manage and work with embedded presets as well as keyframe Substance parameters using the animation editor.

Substance in 3ds Max supports network rendering with Backburner and provides a Maxscript API for accessing Substance functionalities.